This is my personal project. I want to show my skills in modeling, mapping, texturing and rendering.
- Lowpoly modeled in 3ds max
- Highpoly modeled in 3ds max and Zbrush
- Unwrap (UDIM) created in 3ds max
- PBR textures created in Substance Painter (PBR Roughness/Metallic workflow)
- Rendered in 3ds max V-Ray
Antique Old Lion Telephone